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Marapets is mobile friendly
Marapets is mobile friendly
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3rd May 2017

🔒 Closed
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67 of the Default Avatars have been updated with new artwork.







There have been many, many changes to do with Caring for Pets. Although we have grown over the years in content, Marapets is and will always be a Virtual Pet Site. The name Marapets was chosen because 'mara' was a reference to death and Marapets would die if not looked after. Over the years this was disabled simply because it was never done properly. We have made a lot of changes now and brought back a lot of the original features of Marapets. Like it or not, many features of the site have no purpose on here if the Caring for Pets is not required. The following update relates to Pet diseases, health and prison. Whenever we say a 'pet is not healthy' this is referring to happiness, hunger and tiredness being neglected and has NO reference to health points used in battling.

The following changes have been made:

· Your pet will need to be cared for and healthy. Happiness, tiredness and hunger changes by 5% approx once every 15 hours. This only happens when you are online - if your pets are at 100% happiness and you do not login for 3 months, they will be at 100% when you come back. Each pet's happiness, tiredness and hunger will show as green when it is healthy, orange when it is unhealthy, red when it is being neglected.

· When you use items, such as food for hunger, toys for happiness, etc a pet's status will now change by 25% instead of 10%.

· If a pet is in the Hotel they will remain healthy without the need to use items. The hotel does not protect from diseases/illness. Queen Bee no longer stings pets that are staying at the hotel.

· All Account Upgrades purchased from now on will receive 25,000MP hotel credit. This has replaced extra blog entries or marasite pages. Every player now has a very high amount of these for FREE.

· Gym, Elite Gym, School and University can not be used by sick or unhealthy pets or pets that are in prison in the same way that job wages cannot be collected.

· If you fail a mission of The Fates only one of your pets will be chosen at random to become sick instead of all of them.

· If you are caught at the Grave Robbing only one of your pets will go to prison instead of all of them.

· The Puchalla Inn quest now allows you to select which pet may earn a charisma stat.

· If you do not pay your Electricity Bill random event, you will be reminded several times to do so. If you still fail to pay the bill after the reminders, one of your pets will be sent to prison.

· Finally, pets can once again die if they are not looked after. There has been a lot of panic and confusion over this but its really quite simple. Undying Woods is named undying because pets do not actually die, they just go to the graveyard here and become zombie costumed that other players can rescue. And it takes quite a lot for it to even get that far! If your pet has any kind of sickness or disease, or it has been neglected health wise (starving, thirsty, tired) and is still not looked after, you will have several warnings that show up similar to random events to warn you of the pet that is suffering. If nothing is done about it, you will be reminded several times more. If you still do not do anything about it, your pet will die and move to the Gate of the Graveyard in Undying Woods. You then have 14 days to visit this place and either pay 50,000MP to save your pet and it will be costumed Zombie. If you do not want it be zombie coloured, you can pay 75,000MP. If you do not do this, after 14 days the pet will move to the Graveyard as a zombie where any player can take ownership of the pet and it is no longer yours.

Not sure how to feel about this; can there be something implemented on pet profiles that's basically a "feed" button, but it's for any user to press in passing and be a generous person, if they notice a starving pet? Of course, they would still choose the food item from their own inventory and it should be disallowed to feed a pet anything that can change/hurt them, but it would be kinda nice...
I kinda like it, though; just because it makes the game more of a game now, instead of just a casual hoarder-fest. I'm still nervous I'm going to forget sometimes, or not notice the alerts and then lose my pet
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sevenofnineone75
sevenofnineone Cybernetic Being
I love the new addition to the Puchalla Inn quests !!!!! You have made the game *better* I love that we must really care for our pets. Thank you Ian very much for the improvements
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can you release our pets from prison so we can get a fresh start on the new changes?

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I was a bit nervous when I first heard pet health was coming back, but this is definitely better than I expected! And I'm so glad for the changes to fates, grave robbing, and puchalla inn.

My only issue is how many pets are still stuck in prison from previous failed grave robbings, and how that now prevents them from using Gym, Elite Gym, School and University (especially with the 3x stat thing still going). I don't mind it going forward with the changes, but it kind of sucks to have to get them all out now. Maybe Zetzilla could sto(m)p by the prison again? I mean if not I can deal with it buuut hey who wants to drop that mp from something that's now outdated? :D

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SofistiCat75
SofistiCat Let's go crazy!
I'm surprised by these reactions. The site is bringing back the game part of the game instead of pointless clicking around and it's suddenly a bad thing? It's a virtual pet site, I think taking care of your pets really should be mandatory in that concept. Not to mention that its certainly is not that hard to keep your pets happy enough not to die even if they aren't 100% happy all the time.
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Meggy75
Meggy Meggy
I love these updated avatars!

I'm over the moon about being able to choose which pet gets charisma in Puchalla Inn Quests! And I am excited for the other updates.

But if everyone now has a high amount of blogs, does anything happen with the blogs from people who had blogs from from AU already?
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I just logged on and all of my pets are in prison and I have no idea why.
:angry::angry::angry:
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N727
N7 ghosted
YAAAAY! So glad caring for pets matters again!! : D I always hoped the death feature would be brought back one day! It wouldn't be marapets without it c: thank youu~!
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i always had my pets in hotel, most times i cured them in hospital. all 40 plus of them, the only thing i was bad at was prison, they were all in prison. they arent now :)
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Hadestown75
Hadestown ∞ inspirit
Is the health decrease set for 15 hours in general, or 15 hours of playtime? For example if you log in and nose about the site for a few minutes, log off for the day but then you go visit the site again 15 hours later. Will there be a decrease in their stats? Or do you have your own 'counter' and once you reach 15 hours total on here their health goes down and then you start building that back up again. Just wondering for those of us who aren't super active on the site and may only play for a few every once and a while.
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I agree with the negative reactions for all of the reasons already posted. Also, the whole, "like it or not" thing....really? :dislike: One of the best things I've seen about Marapets is that the staff genuinely listens to the users and gives them what they want. That's what a successful user-based site does. This isn't what we want. With a "like it or not" attitude, don't be surprised when your website traffic drops dramatically. :dislike:
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